UnlockPixels
UnlockPixels Unlock the buffer used by an offscreen graphics world
#include <Quickdraw.h> Graphics Devices
void UnlockPixels( pm );
PixMapHandle pm ; Pixel map handle returned from a
returns none
UnlockPixels unlocks the offscreen buffer. Call UnlockPixels as soon as
the application finishes drawing to or from the offscreen pixel map. You don't
need to call UnlockPixels if LockPixels returned FALSE, because
LockPixels doesn't lock purged pixels. However, calling UnlockPixels on
purged pixels does no harm.
Returns: an Error Code. It is one of:
noErr (0) No error
paramErr (-50) Illegal parameter